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Staff - FFXI / Final Fantasy 11 Weapons




The Staff is used quite frequently by magic-casters. It does more damage than it's cousin the club, but it comes with quite an increase in delay. Many Staves out there will add to both HP and MP, which can really be useful to a mage. The Staff comes in Staff and Pole subtypes.

Staff - Typical Job / Class: Black Mages, White Mages.

Staff Weapon Skills
Level Name Description
10 Heavy Swing 1.5 damage (100 TP). Damage varies with TP
40 Rock Crusher 2x earth damage (100 TP). Damage varies with TP
70 Earth Crusher Area earth damage. (Ex WAR / MNK / WHM / PLD)
100 Star Burst Deals either light or dark damage. DMG varies with TP.
150 Sun Burst Deals light or dark DMG. (Ex WAR / MNK / WHM / PLD)
175 Shell Crusher 1.5 DMG & lowers DEF. DEF lowered varies w / TP.
200 Full Swing Damage varies with TP
215 Spirit Taker 3x damage. Regain MP equivalent to damage dealt
230 Retribution Damage varies with TP


 
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